Posted July 24, 2025 by reav
Gameplay
Added 5 new neutral activities
Minimum activity duration: 0.5s -> 0.1s
Skill multiplier cap: 100x -> 10000x
"Raise Zombie Rabbits" uses: 5 -> 15
"Enter Shop" renamed to "Enter Market"
"Walking" renamed to "Movement"
UI/UX
Added activity ids to the progress menu
The choice warning can now be disabled in the settings
Bug Fixes
"Buy Roast Chicken", "Buy Wine", "Buy Lemons", "Buy Wool Coat" now require "Enter Market"
"Raise Zombies" now requires "Slaughter Citizens"
"Raise Zombie Satyrs" now requires "Fight Corrupted Satyrs"
"Hand Over Necronomicon" now removes the Necronomicon from the inventory