Posted September 10, 2019 by fungifurball
#Postmortem
Project Description
Love is War is a card game where you and your non-fellow rivals capture as many love interests on the field as possible - the ultimate capturable target being Keanu Reeves. Each of the targets are labeled from 1-5 stars and whoever wins 15+ star points first will win the game. The other win condition is if all targets are used up, the player with the most points will win the game. For each round, there will be a “Mediator of Love”, a judge who will determine the winning trait card of the current round after listening to the players argue for their card. During that round, they will not participate in claiming any targets themselves with one single exception. The position will go around clockwise to the next Judge when they place down the next two targets. At the start of the round, each of the players receives five cards in the hand. These cards consist of “trait cards”, “action cards” and a “special action card”. Trait cards will be played to fill in the blanks of targets. If the category of the trait card matches the blank requirement, the player will keep the trait card to count a bonus star point. Some action cards can be used to benefit you or used against players. The special action card can only be used by the Mediator of Love to join the battle for target claiming, but they can only go for one. In this situation where this is no judge, it is an all-out-war where all rivals argue for their card.
What went right
What went wrong
Future Goals
What we’ve learned
Playtesting is a really important thing that helped us change our rules & mechanics. Every playtest we had, we discovered flaws in our game’s mechanics and looking back we made a lot of significant changes from our original prototype.
We also learned that the wording of the rulebook is essential to the understanding of the rules & mechanics. During the last playtest, players still have questions when playing the game even though they’ve already read through the rulebook.