Devlogs
v0.6.0 Balancing, Juicing and Polishing
EMPIRESA browser game made in HTML5
This update focuses on balancing of certain gameplay elements, adding more "juice" to the game and general polishing.
3 new items and 2 new events have also been added
New
- You can now refresh challenge options for gold
- New parallax effect on main menu
- Added more clicky sound effects
- Added more visual polishing
- Items are now stacked visually
- Added colours to certain upgrades
- Added tooltips to week icons
- Audio settings disappear after a few seconds of being clicked
- New Items
- Amulet of Protection: if an item were to be removed, remove the amulet instead
- Gauntlet: gain 1% defence daily
- Blessing in Disguise: when you lose troops, gain 3 gold for each troop lost
- New Events
- The more the merrier
- Army training
Changes
- Unit costs are no longer exponential
- Reduced file size by 10%
- Week 1 defence requirement: 12 -> 10
- Week 2 defence requirement: 50 -> 40
- Week 3 defence requirement: 130 -> 120
- Week 6 defence requirement: 1200 -> 1250
Fixes
- Fixed a bug that made new upgrades inaccessible in a new game
- Fixed button sizes in events
- Fixed an issue where the university was not correctly applying defence
- Fixed an issue where the library was not correctly giving gold
- Fixed upgrade names
- Fixed a bug where you could get multiple challenge items
- Fixed spawn position of events
- Fixed spawn position of the shop
- Fixed various audio issues