Posted July 22, 2025 by Legion1234
What has been updated: Added destroyable and respawning enemies, randomized key colors, moving platforms and falling platforms, and two usable items.
When the collision capsule for the enemy overlaps with the player, it will turn on physics, then call on check enemy count, before destroying the enemy
For the enemy spawn manager. When the game starts, it will tell the player that the manager is ready. Then it will get all the Enemy spawners that are in the scene and set that to an array called Spawners. Then it will do the Spawn Enemies event.