Posted September 14, 2017 by jarofcarrot
In June 2017 i decided to build a 3D top down dungeon crawler, so i drew up some plans and started development.
First public release posted to itch.io in September 2017 here https://jarofcarrot.itch.io/the-forever-cave
This game is still a work in progress, the core mechanics are there but there is still much to do.
Updates will be posted in this thread as development progresses, hopefully on a regular basis.
All questions & feedback are welcome.
Current game features include
6 items(1 consumable + 5 equipable)
10 enemies (with loot dropping)
1 playable character
inventory system
proceduraly generated caves