Posted July 21, 2025 by stopicantaim
Hello Guys This is the post for the gold verison of our game!
I began with the concept illustrations provided by James particularly the shotgun and player model and translated them into assets in Maya. Throughout modelling, I prioritized low‑polygon counts and clean topology to ensure reliable performance across a range of hardware.
The third weapon I built was the rifle. I browsed Sketchfab and ArtStation for ideas and eventually found a Splitgate 2 concept that really clicked with me. Using that as my reference, I set out to create a sleek, sporty rifle that would feel right at home in our arena shooter.
Here’s our latest weapon—the Uzi. I kept iterating on bold, sci‑fi shapes until the silhouette finally clicked, and all the trial‑and‑error from my earlier builds paid off. Honestly, it’s ended up as one of the standout guns in the whole lineup.