Posted July 21, 2025 by ibuprofeng
Big update this week:
Rewrote all player locomotion logic
Rebuilt player FSM from scratch
Separated movement FSM and attack FSM into two systems
Refined and reorganized all attack animations
Switched from old 1-2-3 combo system to new 1-2-1-2 loop + finisher attack design
Added 2 new normal attack animations
Added 2 new finisher attack animations