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Devlogs

v0.4.1 - Minor Additions & Bugfixes

Terraformental
A browser game made in HTML5

This update rounds out v0.4, adding minor bits of content, tweaking balance and fixing the lingering bugs. With this finished, I'll be taking a short break, then starting work on the Steam release. As mentioned previously, this means that the next major update will likely not be a content update. Instead, it'll focus on UI/UX, QoL, polish and features. I'll be aiming to post regular dev logs every 1-2 weeks on the Discord once I start work on the update, so head over there if you'd like to keep up to date on the specifics, or if you'd like to read the full list of changes for v0.4.1.

Content

  • New combined actions
  • New alternate logs
  • New minor content towards the end of Astrape
  • Replaced the one-way stairs with a broken cargo lift
  • Renamed Fuel Cells to Fuel Capsules

UI

  • Actions now only fully highlight the first time you see them
  • Right clicking a combined action stops before completing the next travel sub-action or the final sub-action
  • Middle click support for Ctrl/Shift/Right click (configured in Options)
  • Ctrl or right clicking on Wait now adds the wait to the end of the Queue

Balance

  • Rover actions share progress between with/without tools variants
  • Rover water and air recyclers stop working when out of power
  • Buffed environment suit vs obelisk
  • Nerfed Astrape's water recycler

Full list of changes in the #patch-notes channel on the Discord.

Files

  • Terraformental_Mac_v0.4.1.3.app.zip 45 MB
    4 days ago
  • Terraformental_Windows_v0.4.1.3.zip 47 MB
    4 days ago
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