Posted July 19, 2025 by Pixel Moon
Hey everyone!
As mentioned last time, the main focus for this month will be around balancing and making the game more enjoyable overall. I'll also be laying the groundwork for more variations in runs moving forward when I get the rogue-lite elements set up!
- Scene Transition Effects: I’ve added a fade transition effect to scene changes, which should enhance the overall atmosphere of the game.
- Map Display Fix in battle scene & squashed some minor bugs.
I can’t wait for you all to try out these changes! What are you most excited to see in the new patch?
You can now wishlist Hunter's Hand on Steam! Check it out here: https://store.steampowered.com/app/3640270/Hunters_Hand/?curator_clanid=4777282