Posted July 18, 2025 by Untamed Gaming Studio
This week we focused on getting the game loop set up with an end result. We ran into an issue when testing whether the player could win or lose the game because we didn't have a way for the player to get hurt. We also had two game modes, which made testing confusing. While both game modes did the same thing, the naming conventions caused the results screen to not display. To get the full game loop working, we needed to work together on setting everything up just right.
After working together with my teammates, we got the enemy to attack the player like expected. We also added a land mine that causes a smaller amount of damage if the player walks over it. With these additions, we were able to test if the player could lose. During initial testing is when we discovered the game mode duplicate, which we removed to avoid naming conflicts. After that, the game loop was complete, and the player can win and lose the game.