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Published Vertical Slice 0.4.0

Qwhack!
A downloadable game for Windows

Hello Qwhackers!

It’s time for another Qwhack update! Vertical Slice 0.4.0 is here!

Not the last vertical slice version after all. This time I focused a lot on balancing. Items were tweaked and the cleric duck was added. For these reasons I thought I would need some playtesting to validate if it makes sense.

To prevent an eternal Vertical Slice, I already moved some tasks to the alpha milestone and suspect that some things will be cut. It's getting to the point where a lot of ideas flow in, but discipline is necessary. It is my priority for Qwhack to be a small solid game, instead of a huge project that will come out much later, or not be released at all. It is time to have more people playing!

Here’s what’s new in this version:

  • Duck Health Bars A tiny HP bar is displayed  next to each duck. So now it is more clear that some ducks need some extra hits. Specially useful if 1 hit is not enough to whack the duck.
  • Added cleric duck: This is the first duck that has a passive effect. While in the pond, the cleric duck will heal the other ducks.
  • Multiple tiers of armoured ducks: Instead of a single knight duck, now there multiple tiers of duck with a progressive amount of health.
  • New items: Items are likely somewhat temporary, but I made a revision to fit the current ducks and balancing of the game.

For the next Vertical Slice version: Combos are still kind of irrelevant, except if you want to use them for bragging rights. I intend to make them more relevant in the next version, likely by integrating them with items.

Thank you for your support and happy Qwhacking!

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