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Devlogs

Devlog #3 | How Illustrated NPCs Are Born

Crow's Requiem [prototype]
A browser game made in HTML5

Hail, Crows! Today, we continue our ArtLog series with a dive into the latest NPC concept arts, developed and illustrated by our talented Isaac Santos.

In the following breakdown, you'll see how Whisky and the Widower were born through the collaboration of the team, from idea seeds to polished concepts. 

Start your truck, Crow!

Whisky

In New Horizon, no other bar gets more patronage from body collectors than The Nest. There, Crows like you exchange the shiny things found on daily routes for precious resources, like gas for their trucks, or booze for their restless minds. You can even catch a live song in their simple box stage.

Widower


The Plaguelands Approach

Crow's Requiem OPEN PROTOTYPE is coming 07/25 to Itch

You can also wishlist it on Steam NOW, and be sure to be among the first to receive their Body Collector License from the Military Junta.

Download Crow's Requiem [prototype]
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