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Devlogs

v3.0.0

Path of Adventure 2
A browser game made in HTML5

Construction of the Undeep is completed (more or less). It features multiple bosses hiding in their lairs, and a random final boss inside the Throne Room. The Bard knows a song or two about them that will tell you what to expect (and where to find them). This version also puts the game's focus on Progress and achieving the optional goals. Finally: many new items, UI improvements and other goodness. For the full list, see the changelog below. Enjoy!

Gameplay

  • Added Whetstone, Arrows Craft Kit and Wand Wax
  • Weapons and shields are lost when they break
  • Removed Keys; chests can be opened with shock items
  • Heal potions cure a limited amount of poison
  • Traps cause same amount of poison throughout the world
  • Added antidote
  • Added Torch, Slimeball and Lightning Orb
  • Re-enabled enemy encounters that start rushing/sneaking/concentrated
  • Added STR, DEX and INT boost items
  • Added luck potion (and later removed)
  • Call upon the spirits also grants XP
  • Added Magic rings
  • Added clue for which boss is placed at the end
  • Added Bard places
  • Added Foundation place
  • Added Treasure Room place
  • Added Breeding Lake place
  • Added Throne Room Place
  • Added Obsidian Shard items
  • Switched main goal: first comes progress on the path, then completion achievements (3). Final score derives from these.
  • Added game completion achievements
  • Added enhanced score screen
  • Different boss rewards for the lands
  • Add merchant to Deep Roads

Texts

  • Added introduction texts
  • Revised game over texts
  • Revised game completed texts
  • Land names

UI

  • Moved Monster Parts to Items tab
  • Added new Maps inventory tab
  • Remove quests tab
  • Updated some icons
  • Removed score stat
  • Added progress stat to top row (bar)
  • Moved xp stat to bottom row
  • Swapped tab order
  • Removed luck stat
  • Show thing specialty (fire, slime, shock) next to its name
  • Clarify Call upon the spirits
  • Clarify thing availability and stats
  • Improve Character tab

Others

  • Fixed bug where items could be used after game over
  • Fixed bug where items could be used after game is completed
  • Fixed bug with status effects management
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