Posted July 18, 2025 by Neyxium
This update brings a lot of new features, gameplay improvements, and overall polish to make the game more fun and engaging. Here's a quick look at what's new.
Upgrade Shop With Tokens
A new upgrade system has been added to the main menu, featuring upgrades for:
Damage
Money
Shield
Speed
AutoClick
AutoKill
Every 5 levels, each upgrade gets an additional boost that significantly increases your progression. These upgrades require tokens, which you earn by completing waves.
Wave and Clicker Bar Rework
Waves are now shorter, with less downtime between enemy spawns, but there's a lot more waves now
The Clicker Bar no longer charges by clicking but instead charges when the player is hit
Enemies now deal 5x more damage
The bar drains more slowly over time and fills for more when you get hit
Additional coins are awarded every 5 waves
Bomb
A high-impact area-of-effect ability.
Arctic Wind
Slows enemies and makes them fragile, offering crowd control utility and make them easier to kill.
Added SFX and VFX to both.
Implemented basic boss movement and behavior
Boss moves on music and enemies spawn on certain times
User Interface
UI now scales properly across different screen resolutions
Added visual indicators for damage, money, and AutoKill effects
Tutorial temporary removed
Project Organization
Scripts and assets were reorganized into folders for better structure
Developer-only debug keys were added for internal testing
Audio and Effects
Rewritten audio management system
Added new sounds for abilities and weapons
Theme music and boss music added
Updated icons, sprites, and visual effects
Other