Devlogs
Patch 1.0.3.1
meow
- A message will display if you're taking too long to join a server, suggesting that you try rejoining.
- Fixed issue where backgrounds would repeat in a custom level (the TYPO strikes again...,).
- Added max players to server socket creation (it was hardcoded to 32 before).
- Players will now be properly kicked if they join a server that is full.
- Improved logging of player joins on the server screen, making the join steps a little clearer (connect, join accept, then enter game)
- Added a time stamp to server logs on the server screen.
- Fixed missing gamemode example parameters in conf.txt (tag is now at index 4 and modes that were after 3 are now shifted up by one)
- Improved banning logic on server join attempts from banned clients.
- Added missing parameter to allow downloads or not in conf.txt (allowDownloads? yes/no)
- Fixed up level finish and level enter announcements.