Posted July 18, 2025 by DDRKirby(ISQ)
The Rhythm Quest Demo has been updated to version 0.37.0. This large update includes a ton of bugfixes and some new functionality, including a brand new settings menu.
Full changelog:
Version 0.37.0 - Replaced "Settings" and "Mods" with new unified settings menu - Faster "Restart Level" without reloading entire scene - "Start Game" now skips difficulty selection - Full difficulty select menu now accessible from the level select screen - Fixed incorrect ramp placement for level 1-1 - Fixed missing level 1-3 water effects - Added level 1-3 water effects to level select menu - Fixed level 2-2 flight zone speedup - Adjusted camera tracking - added camera height smoothing - Fixed broken diamond indicators for ghost enemies - Fixed input timeline hold indicators on subsequent level loads - Correctly despawn input timeline markers when warping in practice mode - Fixed music sync issue when pausing before first beat of a song - Added ability to skip/quicken main menu transitions with an additional press - Added setting to enable auto play but disable saving progress (Jukebox mode) - Fixed track preview not following track vertical position - Removed initial calibration prompt and automatically start calibration unless skipped - Fixed navigation keys/buttons triggering calibration inputs - Fixed auto play text being hidden behind tutorial prompts - Fixed auto play text not being shown in practice mode - Added experimental support for tablet PC input (Settings -> Controls -> Tablet Mode) - Remove audio fading behavior when quick scrolling through song select menu (delay start instead) - Allow clicking directly on non-active items in song select menu - Added clickable/draggable scrollbar to song select menu - Fixed incorrect pageup/pagedown behavior for song select menu - Decrease outline thickness on smooth font - Fixed mouse clicks on bottom of screen not registering even when practice mode is disabled - Tweaked pixel snapping behavior for many sprites - Fixed some text wrapping issues with unicode font - Made autoplay less prone to missing inputs during FPS drops/skips - Coin UI decrements more quickly when losing a large number of coins - Fixed obstacles not respawning correctly after end of level in practice mode - Adjusted vertical positioning of input timeline - Fixed practice mode speed override display behavior - Fixed bug when changing music speed and pausing simultaneously - Retain menu selection when disabling full screenreader control - Fixed Fade screen filter