Posted July 16, 2025 by CrypticTM
#Bugfix #Additions
🔧 Fixes & Tweaks:
Fixed dialogue issues with several NPCs not triggering properly.
Added extra checks for specific events to ensure progression doesn't get stuck.
Resolved a bug where the pause/menu wouldn't open after entering the manor (you may now breathe again).
NG+ fix: Defeating the Donalds now actually means they’re defeated — they no longer respawn infinitely (we hope).
Two new weapons added for you to definitely not cheese the bosses with.
A few new enemy placements to keep things spicy in familiar areas.
Thanks again for the support and feedback!
Praise the slightly broken sun.