Posted July 16, 2025 by Abalast
Hello everyone! It's been a while since I last updated this project—hope you enjoy the latest improvements. For more details, check out the changelog below. Wishing you a great day!
Changelog
• Added more visual cues to help players understand which unit is selected, etc.
• Reworked the AI: it now makes better decisions about taking cover and staying aggressive toward the player.
• Fixed bugs related to AI behavior.
• Fixed the issue where projectiles were missing their targets.
Known Issues
• AI sometimes hides behind the Operative (not sure if I’ll fix this—it kind of gives them personality).
• Brawlers have become less brave when facing Operatives (who brings a knife to a gunfight anyway?).
• Aim animation doesn’t yet adjust to the target’s height.
• At game start, the health bar appears empty—this only happens briefly at launch.