Posted July 14, 2025 by prostochel2002
2025-07-14 (2025-07-13, +2025-07-07, +2025-06-15) UPDATE prototype-rev-1.4c (+1.4b, +1.4a)
CHANGELOG 1.3b -> 1.4a (2025-06-15)
MOSTLY A TECHNICAL (BACKEND) UPDATE
- New Delve graphics (currently one location variant) - no more foggy corridors
- New Enemy graphics (Artist - https://linktr.ee/hassel_nut)
- Peeking mechanic (includes 2 new animations)
- Updated shopkeeper UIs
- Library (Glossary)
- Tailor Shop with 2 underwear options
- etc
CHANGELOG 1.4a -> 1.4b (2025-07-07)
- 5 New animations for Delve
- H-Status screen
- Smith shopkeeper functionality
- New equipment (steel sword, iron and steel maces)
- Aster combat behavior improvements
- Pleasure damage calculation overhaul
- Unused consumable items get sold for 50% of their price on successful Delve
- Updated equipment graphics
- Fixed save(s)
- Various bugfixes, small technical adjustments and visual improvements (3d town placeholder)
NEW EQUIPMENT
- Iron sword - equipped by default
- Steel sword - same as iron, higher base ATK
- Iron mace - lower damage, better Guard skill
- Steel mace - same as iron, higher base ATK
ASTER "INTELLIGENCE"
- Aster gets excited when lasthitting enemies with her Magic Spear, be careful!!
- Aster uses Meditation when Excitement >> Focus or when on low Focus, Meditation lowers Excitement
- Aster uses Heal when Hero's HP is low, restores up to 30 HP
PLEASURE CALCULATION OVERHAUL
- hard to explain, needs feedback and testing
CHANGELOG 1.4b -> 1.4c (2025-07-13)
CHANGES:
- Bought underwear items now appear in Aster’s "State" inventory tab. They can't be sold - this is likely for future mechanics 🤭
- Aster should no longer attempt to meditate at relatively high FP values (Condition changed from FP2 < EP to FP4 < EP)
- Faster screen blackout when changing rooms. This blackout no longer affects Aster's viewport
- Buffed Mace heavy attack
- Aster’s current FP and EP are now shown on the Status Screen
- Resistance regeneration between Delves is now slower
FIXES:
- (Hopefully) fixed negative FP/EP after leaving Delve with the "Focus" status effect active on Aster
- (Hopefully) fixed incorrect FP/EP values shown at the start of Delve
- Fixed treasure rooms and loot gathered by Aster or Mentor giving nothing - or worse, <null> x<null>!
- Fixed crash caused by clicking "Peek" repeatedly or right-clicking during peeking
- Fixed TJ Lv.2 action using the wrong animation for Mentor
- Fixed items being sold for 100 (50 with 50% penalty) instead of their proper prices after a successful Delve (50% penalty is still there, just with proper prices now)
- Fixed Guard skill applying buffs even when stamina was insufficient