Posted September 05, 2019 by gym
Today's update includes a bunch of bug fixes, a new "quality" system for weapons, and an improvement to spell memorization.
Weapons can now spawn as low, normal, or high quality. The low and high quality weapons will have prefixes, and their power and penetration will be modified.
Memorized spells now cost half their casting cost and ignore the "read/write" check when casting. Casting a spell by reading it from a book requires a literacy check because you're, well, reading it. This gives memorization a real reason to exist!