Devlogs
0.5 Update - Containers, UI, lighting, bugfixes.
cavegameA downloadable game for Windows, macOS, and Linux
Posted September 05, 2019 by jms
Hello again, a few neat things to talk about in 0.5.
- Added a time cycle. Complete with Starry skies.
- Added chests (fully functional).
- This incured a rewrite of the player's UI, so there's likely some bugs all over. Please report any found to me.
- Store items, but do not yet drop items when broken.
- Lighting now works with an ambient value (used in day/night cycle).
- Some fiddling with combat, should be less frustrating now.
- Crafting expanded. More things are availible to create.
- Increased the occurance of surface stone and ores, so it's easier to grab the resources needed for crafting now.
- Water now properly displays with the new rendering technique.
- Bunch of minor bug fixes.
Go download 0.5 for yourself and check out what's different. The game is now more or less a "Minimum Viable Product", meaning it's fully playable, and all basic features are in.