Devlogs
0.9.0
Posted July 12, 2025 by Sphis
0.9.0 (7/12/2025)
Added
Ctrl+Shift+R
keybind to reset the state, reload scripts, and reload mods
- New PlayState functions for scripts:
onNewEnemy(enemy:FlxSprite)
onNewBullet(bullet:FlxSprite)
- OVERDRIVE VARIATIONS
- EARTH (OVERDRIVE)
- HELL (OVERDRIVE)
- Multiply Color Shader
- Adjust Color Shader
- Display to the credits if the email or url are availible
- Instruction text to the credits
- Warning for outdated modds using the old level select level entry system
bullet
field to player JSON's
Removed
name
and difficulty
fields from ".dream" files
Fixed
Changed
- The flags
IRIS_DEBUG
and hscriptPos
are enabled
- Main player assets (removed extra pixels)
- Player JSON's now have more control over bullet information
- Hiku's difficulty is now "hard-ish"
- Overhauled the level select level entries system:
- Level select level entries are now driven by JSONS with the "dreamEntry" extension. Allowing for variation support.
What's Changed
- Prevent Title texts on Controls Menu from being selected. by @corecathx in #1
New Contributors
Full Changelog: 0.8.0...0.9.0
Files
dreamland-web.zip 1.2 MB
Version 0.9.0
dreamland-win.zip 9.9 MB
Version 0.9.0