Posted September 05, 2019 by PixelMetalWolf
Ok so update 2 was a little bit easier to figure out. First the major feature, finally added some sound effects, made with Bfxr, i didn't have any time to make some during the jam but here they finally are :p small but important tweaks next, the player movement has been "smoothened" a bit, the enemy spawn system as well as their behaviour has been altered slightly, they now change direction if they colide with each other, also tiny changes to the UI
As for previous update, these changes have been made to the Embeded Web Build only for now
Here's the changelog for a clearer list of what's new :
Changelog Postjam v 0.2
- Added Sound Effects, added sounds for spin, jump, ennemies and player deaths
- Smoothed out player movement, more momentum to the gameplay
- Enemy Spawn system altered, they can now spawn with movement in both directions, spawn timer augmented a bit
- Enemy Behaviour changed, they now change direction when colliding with each other