Posted July 12, 2025 by ⚞✧Rose✧⚟
Hi, I’ve been developing this game for a while with the thought of synergies and hidden effects in mind. At the time of posting this devlog, I will be one week into developing the new spell infusion system. This system will allow players to infuse their spells with items in their inventory and apply different attributes to them. The attributes are “Inferno” which has a chance to deal damage over time. “Obsidian” with adds a flat bonus to damage. “Mana” which uses extra mana but deals a percentage of extra damage. And finally “Blood” which does major damage but also deals damage to you. There will hopefully also be different clothes that add different effects to these spells. However these features will only be available in version 1.0, which will be released in probably about a month or two from now (this may be an overstatement my development schedule is very inconsistent) and no other versions will be posted to the public in that time.
(If you wish to play test privately contact me at roseismyrealnamebruh@gmail.com)