Posted July 11, 2025 by Sifa
#anime #shuffle me #card-game #femboy #crossdressing #cross-dressing #trap #traps #cheerleader #transformation #feminization
Hey, it's Sifa :D
Regular update so soon after release :D
So, I want to start with the important words: I'm an airhead failure :D You see, when I was releasing v1.0 I had almost no time to test it well. After the release I got some time to test it out. And I was completely stunned. Some small bugs just hid some parts of the content. For example, 1 enemy was completely hidden because of 1 line of the code. Some direct facial TFs were directing the wrong names, so the TF was redirected into random parts. And the most disappointing bug is that in the loop you can get only Feminine cards. So like 40% of cards or so were not dropping during the game :DDDDDD It's a "feature" left from our earlier builds, and when I was "removing" that, I removed it in a wrong place. I wanted to make Male cards dropping befor the loop, and during the loop you can get any cards. But I commented out the wrong line, so we got any cards before the loop, and only feminine during the loop xD Also fixed some other bugs, added some more burst cards. So now Shuffle Me feels way better.
Also, we've made random Transformation to be applied right in the battle. Before it were applied only after the battle. We didn't know how much effort it were going to take, and how many problems it were going to make. So we decided to play safe and release the game without this feature. Though now we took some time to finish TF mechanics, so we can see Avatar changing during any battle :D
Rebalancing. Well, that's actually the reason why I found all the issues. I decided to balance the game better, because some cards were waaay worse than others. So I tried to make them more balanced. Also, drop rates were changed and they are scaling up through the game. So that also adds more meaning to lower-rarity cards. So you build the strategy starting with common-rare cards, and then slowly add "ultimate" cards of epic/legendary rarity. Also rebalanced power of enemies, their frequency, their cards. Hope game won't become too easy/too hard bcz of that -.-
Ah, Burst now decays by half if you use the card of another type. And half of burst is kept for the next turn. So controlling burst should be easier. Though I'm still not sure that Burst can be played on the same power level as flow or drain strategies. Would probably add some more cards in smaller updates.
Anyway, now the game is in a better state, so enjoy :D Also, check Planned Content in the lobby to know what's planned for v1.2 and v1.3. If you want something specific - you can join our discord and write there what you want to change, add, etc. I won't miss a single message :D
Shuffle Me v1.1.0 Changelog: