Devlogs
Post Jam Release of RogueJack
Posted September 04, 2019 by Ponywolf
#updates
Rather significant update to the HTML5 version of RogueJack. Here are just a few of the new features:
- General polish
- More health to start
- 3 Monster classes (Animal, Base-Monster, Goblins)
- WSAD control if your page scrolls
- Dialog and UI status boxes
- More feedback on Win/Lose/Draw
- More wall connectors
- Updated Fonts
- Cached tilesheets across modules
- Padded tilesets for artifacts
- Bug fixes