Posted July 10, 2025 by gladiatordev
#Update #Devlog #Combat System #Stance System #AI Behavior #UI Overhaul
Today’s update adds meaningful strategic depth and a lot of visual/UI polish across the board. Here’s what’s new in v0.523:
Equipment button replaced with a Stance dropdown
Three vertical equipment icons (weapon, armor, shield) now show on each gladiator card
Clicking an icon opens the correct equipment scene, and returns properly to the Arena
HP and Energy bars have been resized by 50% to make room for new elements
Energy bar no longer shrinks when adjacent text is present
Cleaned up spacing and layout to fit 1280×600 resolution
Fixed issue where the original 3 fallen gladiators' cards would disappear mid-game
Logic was intact — now visuals persist as intended
Combat Log removed from view by default
Speed counter and crowd meter moved to the bottom of the screen
Added a new Combat Log button on the bottom left — toggles a styled log box using the new background
Much cleaner and more readable combat layout
UI backgrounds updated:
Event Log now uses black_background.png
Schedule Panel now uses black_marble_background.png
Removed redundant ArenaIcon (kept ArenaLabel
only)
Adjusted gladiator card position in Arena UI — they now appear below the HSeparator properly
In Recruit scene, MaxPotentialTooltip now appears on the same line as the StarCapLabel
to save space
Gladiators are now properly constrained within the CombatArea during battle — no more drifting out of bounds