Devlogs
Gravity Storm Roadmap Update
Posted July 10, 2025 by Jampley Dev
#2d #steam #action #gamemaker #gravity #platformer
This is the most important content I need to finish for Gravity Storm's full release, and the content I have completed done. Once I'm done with it, I will anounce a definative release date with a trailer.
GRAVITY STORM ROADMAP
NOT DONE YET
- 3 new bosses.
- Add 6 new levels, and tweaks to every existing level.
- Release Gravity Storm on Steam and Itch.io with a price of 7 dollars (with price localization).
- Cutscenes and more story.
- Give every enemy a name.
- Make a new release date trailer.
DONE
- New sound settings: sound effects volume, music volume, master volume.
- Add a combo system (if you kill more than one enemy at the same time, you receive extra points and a text pop ups saying "double kill").
- Visible battle damage for enemies and the player.
- Graphical improvements.
- Change the entire soundtrack.
- Make a trailer for Gravity Storm.
- Make a Demo 3 (available on Steam, Itchio, Newgrounds and Gxgames).
- Make a Steam version. • Key binding/button remapping.
- Redesign the logo.
- Remake the tutorial.
- Add Edit/custom mode (a mode where you can change certain aspects of the game like the amount of health, power bar, randomize enemies...).
- Add unlockable illustrations back.
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