Posted July 09, 2025 by GGBotNet
Changelog:
- Fixed overlapping areas in rooms and connect rooms across all levels (Portal culling)
- Fixed the problem where picking up a small First Aid kit would raise health above 100hp
- Fixed the Up vector issue in the bullet hole decal
- Fixed some an issue with the Enemy / Player script
- Updated the Option Menu to include an FPS counter toggle OFF/ON during gameplay
- The game was ported from Godot Engine 3.5.3 to 3.6
- Bug fixes and other small changes!
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