Posted July 09, 2025 by JWAFF
#devlog #update
This update focused on improving the game's visuals and testing how the engine handles media. In general, these are the most significant changes (graphically):
The locations from the last update felt a bit boring and lifeless, so I tried to make them more appealing. There’s still more to improve, but these should be fine for now.
Some artwork from the first update doesn't really match the rest of the game, so I redrew a few scenes.
You can now interact with the 2D world by clicking the new interaction button.
Also, Claire has a new animation when she appears in the living room.
Interaction: Now you can interact with the world by clicking the iteraction button.
Game guide: A content guide is now available in-game.
Video: Videos are now supported through a Godot plugin.
Dialogues: Added more dialogue lines during free roam.
New events: Following the events from the last update.
Reworked Events: Some past events have been visually updated.
New animation: Claire has a new animation during free roam.
New location: Living room location is now available during free roam.
Reworked Locations: All locations have been reworked.
Affection Farming: It's no longer possible to farm affection during night.
Claire's routine updated: Updated Claire's routine during free roam.