Devlogs
v0.1.3.3 Uploaded!
Bugfixing
- Knockback is no longer increased on Elder/Predecessor difficulties, meaning Saunius Red behaves as intended.
- Shamrock Knights no longer cause infighting fiestas
- This glitch was caused by Knight Shields not counting as Shamrocks, meaning other Shamrocks could hit them - this triggered the knights to aggro. Essentially, Knights were just extremely overprotective of their shields!
- Will add proper infighting mechanics as previously described soon
- Capboy sliding-up-walls glitch fixed
- Shamrock LOD levels adjusted to keep them from blatantly vanishing
- Missing hitbox on Chosen One combo added
- Buggy lights removed from TCO volley attacks
Adjustments
- Version number added to title screen
- Several Dialogue Adjustments
- All Shamrock dialogue adjusted to be more legible
- Quality of grammar increased, but frequency of "spherefolk synonyms" increased as well
- Maintains spirit of spherespeak while making it much more accessible and easy to read
- Still slightly less legible than Spherefriends themselves
- Friendwoman made less wordy in 1-2
- TCO's death speech adjusted, made more literate
- Crouching now drastically reduces drag in the air, along with air control
- The fluid movement in previous builds was very enjoyable, and crouch-jumping essentially replicates this hyper-fast movement.
- Capboy now loses air control for approx 1.5s after being hit
- Air control is initially 0 but smoothly returns
Optimization
- Resource unloading added to (hopefully) fix memory leak between scenes
- Shamrock corpses now destroy themselves when far away and not on screen, keeping them from piling up in memory