Posted July 08, 2025 by GBRO Games
Change sprite:battlerEntity,identifier - Replace 'identifier' with any string. This has the same effect as defining the <battlerid> meta tag for an actor/enemy. </battlerid>
Start common event:commonEventId,shouldWait - Replace 'commonEventId' with the id of a common event - Replace 'shouldWait' with 'wait' or 'nowait', whether to wait or not for the common event to finish before proceeding to the next action