Posted July 07, 2025 by CoderGuy111
Edit: V0.2.11 -Loading screen added -Attempt at improving performance (gems were using a shader taking up a LOT of GPU) -Disabled DevMode in Sandbox (sorry guys! Trying to avoid spoilers!)
Edit: V0.2.10 -Endless mode is still not ready; disabled.
V0.2.9 Minor ease of use update. -If a player is having difficulties, a sign will wiggle on the day’s end screen, reminding players to right-click to view potion and item information. -A Spoil/Reveal Solution button has been added to the Game Over screen, which will reveal how to solve what caused the game-over if the player gets stuck. No more need for the itch walkthrough! -Shader update to jellis.
Still hard at work on week 3! It’s very code intensive, and these things take time.