Devlogs
Random Bull**** GO! 🦇
CHANGELOG
ADDED
- The rocket enemy has a charging sound FX when aiming his weapon.
CHANGED
Healthpacks
- Healthpacks have new visuals and are animated.
- Healthpacks now respawn after clearing a wave.
- Healthpack healing: 10 ➡️ 20
Weapons
- Shotgun ammo has been balanced to be more forgiving (more from tackle and when starting the game)
- Revolver has less horizontal knockback.
Enemies
- Enemies wiggle their arms when damaged.
- Enemies should be more aggresive.
- Hedgehog enemy has less health & jumps around higher.
- Shield enemy now has 2 shields in front of him to better signify he can't be easily hit from the front.
Other
- Updated the combat room space.
- Fewer health packs in the space
- Added a small hill in the corner of the room.
FIXED
- The game no longer crashes when you have killed an enemy.
- Text in the main menu now says START GAME instead of NEW GAME to better indicate the type of experience.
- Tackle animation plays on the weapons.