Posted July 07, 2025 by Narcitheus
#devlog
Almost forgot about this progress was ok its time for bed
Change log
Dev note- demo day game jam is on many of the devs always have more impressive games than mine, always get excited to get some feedback
-cost must now be payed for cost containers
-item containers now drop items
-rng function now returns lower limit number when out of range
-caught a bug with my rng function that I had a feeling about a long time ago
-moved jump to space bar
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-I think im going to use lookup tables for some attacks
-fixing small bugs
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-relearned how to use resource hacker to change exe icon
-added some sound effects for jumping and opening chest
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-got little text popups over chest with cost to open (waisted a bunch of time not doing the simple solution)
-making different chest for more variety
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-enemy projectiles collide with player and cause death
-first simple enemy projectile is in
-added a third enemy will be first to fire projectiles
-fixed enemy money drop location
-made now projectile item pool just for enemies
-made simple enemy that follows player
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-not moving with diagonal platform [fixed]
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-phazing through platform now[fixed]
-up down platform squish bug found[fixed]
-added overshoot to ground hit squish
-made jump squish player more and overshoot before returning to original shape