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Reflections and Future Week 9

Sacred Tale
A downloadable game for Windows

It's been a while since I write devlog, these days I am still fixing bugs and testing the new build.

I try my best to solve any urgent issues, however due to lack of feedback, there might still be bugs - Testing is an endless blackhole. I decide to postpone it to later schedule. The current testing priority is Soft-lock > balance > other minor issue (UI)

Next Plan:

Before implementing skills for other two clasees, I want to finish the 1st chapter first. Now all the in-game systems are done, and I can work in a more efficient way. 


Next goal will be making more events (Side quest, Hidden quest, Hidden Map), equipments and Items, enhance playability (Enemy, boss), and writing main story.  There are also some stuff I want to implemented but the focus is on progressing story.

 I am also thinking to to add Buff and Support system in the battle. Currently there are only limited enemies in the games, I wanted to make sure each battle is unique and fun to play-with. I really don't wanna player to fight particular enemies just for its reward.  

LNF will be opened again - with more contents and stuff in.

Files

  • Sacred Tale v0.1.1a.zip 121 MB
    99 days ago
Download Sacred Tale
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