Posted July 05, 2025 by Raikiri
#Update
Patch 0.1.1 (bug fixes and minor improvements)
- reduced lag when killing enemies
- fixed bug where difficulty level was reset every time your returned to the menu
- made it so the sword ability now more reliably dashes you to enemies when you swing (still needs more testing)
- removed double dodge attack enemy in level 5 (for now), since it looks like every other enemy and is therefore hard to react to
- made dodging easier, since people were getting some bullshit dodge failures
- made level 2 enemies attack from different sides, since it was mega boring to block attacks from the same side 10 times in a row