Posted July 05, 2025 by Dragonruler1000
Updated version number to 0.1.0 — we're officially in early alpha!
Attempted to add random explosion sound effects when a level is lost — the system is partially implemented but still needs refinement.
Added Level 5!
Started work on numpad input for the new level — currently not functioning as expected.
Improved and expanded UI elements across the game.
Updated tutorial scenes to reflect upcoming features.
Added sound attribution and adjusted music player settings for smoother transitions.
Introduced new menu scenes and improved navigation between existing scenes.
Continued work on a new level in progress.
Updated version string and adjusted window stretch mode for better scaling support.
Added new music track โT-10โ and made layout adjustments in several scenes.
Cleaned up .gitignore
to better track necessary files.
Added Level 4 with increasing difficulty.
Updated UI layouts for Levels 2 and 3 to match the overall design.
Introduced new bomb textures for better visual feedback.
Implemented timer and progress bar functionality — now visible during levels!
Added official LICENSE files for code and assets.
Updated README to clarify open source licensing.
Created a FUNDING.yml to explore future support options.
Began early level design.
Added WakaTime extension to track dev time.
Cleaned and reorganized template files.
๐ Initial project setup!
Imported the game template from maaack.
First commits and groundwork laid for the project.