Devlogs
Version 0.3-alpha
Posted July 05, 2025 by Voylin
The biggest update so far!
After nearly 2 months, there’s finally a new release! Big thanks to the localization team and to the much needed PR of @ManpreetXSingh to get rendering working correctly on both Linux and Windows with his PR https://github.com/VoylinsGamedevJourney/gozen/pull/136 ! This update includes many new features, but also some much needed fixes so GoZen actually becomes more usable as a video editor.
Changelog
Added
- Update notification system;
- Sponsor segment on start screen on startup;
- Image files from clipboard support;
- Render screen; (instead of popup)
- Extra debug information;
- File panel got replaced with a file tree;
- Added a render manager; (Autoload)
- Support dropping folders in GoZen;
- Support for marker skipping; (Markers coming in a next update)
- Color objects can now be created/used;
- Undo/Redo for file interactions;
- Extra Undo/Redo for timeline interactions;
- Clip snapping;
- Auto save for projects;
- Thumbnails:
- Video;
- Audio;
- Color objects;
- Encoder/Decoders:
- Container format: ogg;
- libx264;
- libx264rgb;
- libx265;
- libsvtav1;
- libaom-av1;
- libvpx-vp9;
- libvpx-vpx (vp8);
- libmp3lame;
- libvorbis;
- libopus;
- Localization:
- Loading screens:
- Loading screen when opening projects;
- New project creation progress overlay;
- File loading progress overlay;
Fixed
- Rendering/Encoding:
- Rendered video not having correct image;
- Rendering for Windows;
- Rendering for certain Linux distro’s;
- Last frames not being flushed to video file when rendering;
- Clips:
- Clips can overlap each other on the timeline (Cutting issue);
- Clip frame displaying after end of clip;
- Clip cutting with selected clips;
- Resizing clips not behaving as expected;
- Thumbnails are always generated, if exist or not;
- Videos not loading correctly and replacing previously added videos;
- Timeline zooming;
- Translations in command bar;
- File dropping having issues;
- Timeline behaviour;
- Audio encoding fix;
- Audio playback fix;
- Splash screen fix;
Improved
- Render debug info;
- File loading;
- Clip cutting now works with selected clips;
- Change submodules from ssh to https;
- New build system; - https://github.com/VoylinsGamedevJourney/gozen/pull/136
- Menu bar;
- Toolbox is now static; (instead of Autoload)
- Class renaming of GDE GoZen for improved compatibility with plugins and custom modules;
- Render profiles got updated with better settings;
- Audio encoding became faster;
- Video rendering became much faster;
- Dark/Light theme got improved to fit the new UI;
- Settings and Project Settings menu got a big update (both style + functionality);
- CI Build system got improved;
- Tons of UI tweaks;
Removed
- Metadata settings for rendering videos;
Metadata settings got removed but may re-appear in the later development of GoZen.
Shortcuts
The editor is very shortcut based right now. Here’s a small list of the available shortcuts:
Ctrl+K
= Cutting clips;
Ctrl+Enter
= Opening the rendering menu;
/
= Opening the command bar;
Double click empty spaces in the timeline to remove them.
Debug shortcuts
Ctrl+click on clip
= Printing debug info in the terminal;
For debugging you can now print some clip info by using Ctrl+click
on selected clip to get debug info printed in terminal. This is useful in certain cases for developing.
Got stuck? Found a bug? Want a feature?
GoZen is still in Alpha and is therefore still missing a lot of functionality and features. Have any feature requests or found a bug? Let us know through following channels:
SHA256
- Linux: sha256:eafd7c8db78310cb49851dbb37f4b67c36bce5764d607ee7d5c5f992feb3f803
- AppImage: sha256:0443927244ec7bedf9069bd3d747082e8bc98e49898b0abfdf05a12e5757a798
- Windows: sha256:0c3eea6bc7c44505eaa0770fae40dbac5324fb06e69d4f4137b562cfd6dcab72
Files
GoZen-Linux-AppImage-v0.3-alpha.zip 41 MB
GoZen_Linux_x86_64_v0.3-alpha.zip 63 MB
GoZen_Windows_x86_64_v0.3-alpha.zip 73 MB