Posted July 04, 2025 by Heartcat
vine bug fixed
-i forgor to add 1 of the vine to an Array so when player time shifted despite the vine being gone you can still climb it
audio bug fixed
-Some audio play when it ain't suppose to
collision bug fixed
-fixed some of the player detection area collision (the area collision extend out of object make so that player cant time shift while up against an object that existed on 1 of time line)