Posted July 03, 2025 by Empex
We’ve just rolled out a rebalancing update for the sniper enemies to make encounters more engaging and fair. Snipers now deal slightly less damage to give players a better chance to react, but their projectiles travel faster, increasing the threat level and requiring quicker reflexes. To balance this, we’ve enhanced their warning system: the sniper’s laser now flashes vividly between red and white before firing, providing a clearer telegraph of their attack. Additionally, their aim laser continuously tracks the player’s movements during the shot, making their precision feel more dynamic and challenging. This combination of tweaks sharpens the sniper’s identity as a deadly but telegraphed threat, enhancing gameplay depth without feeling unfair.