Posted July 02, 2025 by Adnan Yousuf
#bugfixes #hotfix
Hey everyone! Thank you so much for checking out Phantomware 0. We’ve been hard at work fixing bugs, improving performance, and listening to your feedback. This hotfix update addresses a bunch of issues that were affecting gameplay.
🔸 Elevator – Fixed a bug where the elevator collider wasn’t working properly.
🔸 Player Movement – Player speed should now feel much more consistent and smoother.
🔸 VSync – Resolved an issue related to VSync causing unexpected stutter for some players.
🔸 Doors – Door colliders are now working correctly, and doors now open outward, as intended.
🔸 Checkpoints – Reduced the gap between checkpoints, so you won’t have to replay large chunks after dying.
🔸 Water Dispenser – Fixed missing particle effects when using the water dispenser.
🔸 Task GUI – Tasks now fade in/out instead of sliding. The sliding effect was too distracting.
🔸 Pixel OS – Cleaned up the app list. Some apps now start closed to reduce on-screen clutter.
To help improve the game even more, I’ve created a short feedback form where you can share your thoughts—what you liked, what didn’t work for you, and anything you think could be better. Even if you only played a little, your feedback is super helpful!
💬 Fill out the form here: Google Forms
🧠 While you’re at it, feel free to join the Phantomware Discord to chat with the community, report bugs, and hang out! Discord Server
P.S. If you’re enjoying Phantomware 0, a Steam wishlist helps a ton too. Thanks for supporting this project! 💙