Posted July 02, 2025 by Mike4947
#fix
Posted on: \2025-07-01
Version: v1.0.6-b
– Reboot Start
After running into persistent bugs, skeleton issues, and asset mismatches, we’ve decided to restart development of PRIMER from the ground up.
This isn’t a step backward — it’s a leap forward.
🗺️ New & Bigger Maps Completely redesigned environments built with scale, flow, and replayability in mind.
🔫 Polished Weapon System Improved recoil, reload animations, and aiming mechanics.
🧍 Better Character Rigging Fixed skeleton setup with full compatibility for first- and third-person views.
🎮 Performance Optimizations More efficient project structure = smoother gameplay on all hardware.
The new build (v1.0.6-b) is in pre-alpha, and we’ll be sharing early footage, screenshots, and test builds very soon.
Stay tuned — and thank you to everyone who test, report bugs, and support us during the rough patches. You’re the reason we’re building something even better now.
🔥 The war is just beginning. – The PRIMER Dev Team