Posted July 01, 2025 by FellHawk
#music #audio #fmod #unity audio #badges #main menu #graphics update #gameplay tweaks #difficulty #ui #bug fixes #performance #optimization #cloud rng #seamless music #soundtrack #score system #unlockables
This update adds new main menu and in-game music by @1crystalash, now powered by FMOD and Unity Audio for smoother loops and dynamic effects. It introduces a badge system that rewards players with Bronze, Silver, and Gold badges for reaching score milestones. The team reworked the main menu design and improved graphics throughout the game. We adjusted gameplay difficulty and replaced the cloud spawning system with a more balanced RNG. We also refined UI elements, fixed save file issues (again), corrected typos, and boosted performance with various optimizations.
The game now uses a mix of FMOD and Unity Audio to enhance the quality of the music and sound effects. For example, when you lose, the audio will have a cool effect as it fades out. Also, the music will loop seamlessly if you can make it all the way to the end of the track.
NEW! Music by @1crystalash! Please check her out on SoundCloud and support her!
Various graphics improvements have been made on the main menu, and in the game. It’s easier if you just play and see all the differences. :p
NEW! Badges unlocked when your high score reaches a certain threshold!
Score | Badge |
---|---|
Bronze | 5,000 |
Silver | 10,000 |
Gold | 15,000 |
??? | ??? |