Posted July 01, 2025 by Neuroticfly Games
Hi guys! Just a few thoughts here.
First of all, we at the studio are incredibly bamboozled on how our here have somehow exploded yesterday thanks to ManlyBadassHero! To be honest, this game was merely a side project and mostly a experimental game at that.
The core of the game started on the coin slot gameplay but then we remembered SCP-261 exists and so we thought it's a nice idea to based a game at. Then we found ourselves enjoying the creation of made-up foods with a little bit of disgusting stuff here and there. But overall, much of the game isn't really well thought and we really just abrupted published without any playtesting whatsoever (which now I regret!).
Anyway, this first update features a few small changes to the game:
Initially, the food vending process of the game is really tedious. Unless you know what you're doing, which you would know if you tinkered with the game for a couple of hours just like what the others did, there really isn't a predictable way of getting all the items. This initial decision for the game came about because of our limited idea on executing the food vending mechanic successfully, so we resorted on just randomizing it and moving on.
With this new update, food vending can now be both random and predictable. Unlocking random foods is still a thing, however, once you unlock a food, the vending machine now shows the out of Yen coins you need to obtain it predictably.
Another issue with the game is the RNG of the "begging" scene. Like the food vending part, this aspect of the game was not really well-thought and was just abruptly created to give the player a way to earn coins in a basic matter. Currently, you can earn coins in the game passively so you can focus on the food vending and evolution parts of the game, but we do intend to expand on it to make the game more dynamic and gameplay oriented.
Anyway, this update adds more coin generation to the game. After a certain amount of time, coin drops will be higher and not just amounts, but actually the amount of coins you get. Initially, you can either just get a single Yen coin of a particular amount. Now, you can get multiple Yen coins of different or identical amounts!
Lastly, we added a Food Item gallery for you to tract the food you're discovering on the game. It's a minor thing but I think it's neat!
We definitely did not expect this game to explode. This project was in development for far too long so we decided to just publish it before it comes a project that never sees a light of day!
Now that we know this game has a good potential, we're now more focused and serious to work on it. We have great plans that you might not expect so in the coming months, things will get exciting for this game. Hopefully!
If you encounter further issues, let me know on the comments section below!