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New stat system coming!

The Bar on the Abyss
A browser game made in HTML5

Chat, I think I’ve gone a little loco but let’s all pretend I haven’t, okay?

So, why is this update taking so long? Well… the old version of the game had a little 8-stat personality system on a 4-axis model. 

And then I thought: what if I ditched the numbers entirely and created a fully customized character psychology sheet for every possible MC?

How many stats would I need? Eight? Ten? Twenty-five??

Well, doctor, I can't really remember the rest, but I ended up with this.  

Introducing the new personality axis system!

Every in-game choice subtly shifts your MC along these 25 spectrums, creating your unique personality profile. 

Attached above is a peek at the new character description sheet I’m adding to the menu; each trait has three possible descriptions based on how far you lean in either direction.

Emotional – How the MC feels

  • Passion (0 = apathetic / 10 = passionate)
  • Composure (0 = anxious / 10 = composed)
  • Confidence (0 = insecure / 10 = confident)
  • Temper (0 = volatile / 10 = steady)
  • Outlook (0 = pessimistic / 10 = optimistic)

Social – How the MC interacts

  • Empathy (0 = cold / 10 = empathetic)
  • Wit (0 = earnest / 10 = witty)
  • Attachment (0 = detached / 10 = attached)
  • Trust (0 = suspicious / 10 = trusting)
  • Tact (0 = blunt / 10 = tactful)

Worldview - What the MC thinks about society and power

  • Altruism (0 = selfish / 10 = altruistic)
  • Individualism (0 = collectivist / 10 = individualist)
  • Authority (0 = conformist / 10 = rebellious)
  • Justice (0 = pragmatic / 10 = principled)
  • Idealism (0 = cynical / 10 = idealistic)

Philosophical – The MC’s beliefs about existence

  • Faith (0 = skeptical / 10 = faithful)
  • Hedonism (0 = ascetic / 10 = hedonistic)
  • Stoicism (0 = emotional / 10 = stoic)
  • Materialism (0 = spiritual / 10 = materialistic)
  • Meaning (0 = nihilistic / 10 = purposeful)

Behavioral – How the MC acts

  • Patience (0 = impatient / 10 = patient)
  • Eros (0 = reserved / 10 = lustful)
  • Curiosity (0 = incurious / 10 = curious)
  • Playfulness (0 = serious / 10 = playful)
  • Honesty (0 = deceptive / 10 = honest)

*Still WIP of course, but will love to hear what y'all think!

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