Posted July 01, 2025 by Esh Cohen
Chat, I think I’ve gone a little loco but let’s all pretend I haven’t, okay?
So, why is this update taking so long? Well… the old version of the game had a little 8-stat personality system on a 4-axis model.
And then I thought: what if I ditched the numbers entirely and created a fully customized character psychology sheet for every possible MC?
How many stats would I need? Eight? Ten? Twenty-five??
Well, doctor, I can't really remember the rest, but I ended up with this.
Introducing the new personality axis system!
Every in-game choice subtly shifts your MC along these 25 spectrums, creating your unique personality profile.
Attached above is a peek at the new character description sheet I’m adding to the menu; each trait has three possible descriptions based on how far you lean in either direction.
Emotional – How the MC feels
Social – How the MC interacts
Worldview - What the MC thinks about society and power
Philosophical – The MC’s beliefs about existence
Behavioral – How the MC acts
*Still WIP of course, but will love to hear what y'all think!