Posted June 30, 2025 by Somchu
Well, well, well! Looks like I actually CAN do bugtesting, and this update is the proof!
I spent a good part of the day polishing parts of the game and playtesting, and now we're here, with a ton of bugs fixed, a bunch of nerfs, buffs and patches, a couple new additions and whatever else I forgot I did.
Here is the (relatively) full Changelog for V0.5.2:
+Multiple bugfixes
+Fish are now statistically less likely to break your fishing rod
+-Added a couple background-specific events/bits of flavor text in existing events
+Can now sell Coconuts
-Fishing now requires Energy greater than 0%
+Fish now appear in inventory
+Catching a normal Fish no longer gives you a Gummy Fish instead
+Reworked Snack Break travelling event and added new food items