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Early Planning For a Version 2

Survive The Magic
A downloadable game

I hope you are having a magical day.

The current version of Survive The Magic that is available to download is absolutely a barebones proof of concept meant to be played as a one-shot with a slight bit of replay value, especially if one chooses to use an older map of the Magic Kingdom as a modified starting point.

My plan has always been to develop something that feels more like a long-form campaign, hence the use of annual passholders as Player Characters. It is not in their nature to simply go one time and then stop. Planning and executing a Walt Disney World vacation is, for many, a real adventure. For some it's their favorite part of the entire process. I feel the Vacation Kingdom Of The World is the perfect setting for a true tabletop RPG. The maps are there, the research is there, and if you are a fan much the same way I am then the spirit is also there. 

Over the next few weeks, I will be working on alpha (or beta) versions of rulesets and Guest/GM Guides based on:

  • Resorts (both on and off-property)
  • Transportation (cars, buses, boats, etc)
  • Epcot (with and without festivals), Hollywood Studios, and Animal Kingdom
  • Blizzard Beach & Typhoon Lagoon
  • Disney Springs

As well as adding additional information to the current version with regards to how a GM should approach utilizing Cast Members and other Guests as NPCs. 

Walt himself may never have actually said it, but always remember ... if you can dream it, you can do it.

Download Survive The Magic