Posted June 28, 2025 by VisceralCXXIII
Yeah uhhhh this took an embarassingly long while.
Part of that I feel is worth mentioning is because I made a LOT of weapons under the hood, but I wasn't satisfied with most of them. Now that I have set up a good workspace for my projects I can start trickling them in, but some might not make it.
Other than that, this is also to prepare for the next Pandemonia update coming up, whenever that may be. I noticed a lot of the weapons were kind of flat (and buggy) in terms of performance, so I've buffed most of them and redone a couple that I felt weren't close to the vision I was initially going for. Have fun!
--0.35-- [Kept You Waiting, Huh?]
Slot 6 weapons are compatible with EMP status
Changed the Flak Cannon projectiles damagetype to Explosive
Gave Silver Buster proper feedback when flames hit an enemy
Added actual click detection for Plasma DMR
Revamped Flare Gun
Buffed the Silver Buster
Buffed Jagdpanzer
Buffed Plasma DMR
Buffed Flak Cannon
Revamped Maximum
Something to note: I couldn't get the Security Pistol's taser bar to show up now, but I kinda ignored it just to get this public release out there
RE: Added support for Pandemonia v2.6.3.