Posted June 27, 2025 by yashkurade
Hi everyone!
I’ve just released Version 1.1 of BlendVoxel with a few new features to make voxel modeling even smoother:
You can now toggle mirroring along the X, Y, and Z axes while placing voxels.
This makes it much faster to create symmetrical models without extra steps.
Easily assign any material in your Blender file to all selected voxel objects with one click.
Great for quickly updating colors or materials across your scene.
Small improvements to usability and documentation.
Cleaned up some code behind the scenes.
As always, BlendVoxel is free to download and use. If you find it helpful and want to support development, contributions are appreciated.
Thanks a lot to everyone who tried the first version and shared feedback—it really helps! Feel free to leave a comment if you have suggestions or ideas for what should come next.
Happy voxel modeling!